Writing for games · CLIMB

Writers
Workshop

with Daði Einars

A two-day workshop where we go into the fundamentals of screenwriting, storytelling for games and what makes writing for video games different from films and television.

26 & 27 September Vinnustofa Kjarval

Writing for games

A game often starts as loose pieces, like a mechanic someone prototyped, a piece of concept art, or a feeling the team is chasing. The writing is what pulls these pieces together into a game that feels whole.

Throughout the workshop we'll explore:

Schedule

26 Sept Saturday

Day 1

Day one begins with an introduction to screenwriting and storytelling principles, followed by Daði's own experience working on Echoes of the End and the transition from traditional storytelling to game writing.

Participants will then begin their first exercise: Taking an initial idea or collection of pieces and exploring what they could become as a game. This is followed by group review and discussion, giving participants the opportunity to develop their ideas through feedback.

The day ends with the setup for the second exercise, which participants will continue working on between the two sessions.

27 Sept Sunday

Day 2

Day two focuses on taking an idea and pushing it further, turning a concept into something concrete.

Participants continue developing their own project while exploring how narrative, characters, worldbuilding and gameplay can work together. Daði will provide feedback throughout the process alongside group discussion and peer feedback.

By the end of the workshop, participants will have developed their initial idea further and leave knowing the next steps for continuing to work on their project.

Who it's for

The workshop is aimed at anyone interested in writing, storytelling and creating video games. You don't need to have professional game development experience or have previously written a screenplay.

Whether you're a writer interested in games, an aspiring game developer with a story in mind, or simply someone who wants to understand how stories are created for interactive experiences, this workshop is designed to give you practical tools and a starting point for developing your own ideas.

Your instructor

Daði Einars

Writer & Director

Daði is one of the writers behind Echoes of the End, the debut game from the Icelandic studio Myrkur Games. He graduated from the Icelandic Film School with a degree in screenwriting and brings experience from both traditional screenwriting and game development.

He is also the creator of Mystic Arts, a YouTube channel focused on storytelling and worldbuilding for Dungeons & Dragons and tabletop RPGs with more than 120,000 subscribers. Through Mystic Arts, he explores how to become a better Dungeon Master, build engaging worlds and stories, overcome common storytelling challenges and create memorable experiences for players.

Come write something
worth playing

This workshop is an opportunity to learn from someone with experience across screenwriting, game development and interactive storytelling, while getting hands-on experience developing an idea of your own.